THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERSTHE CRUCIBLE RULES SYSTEM HANDBOOK
Three of a kind: the conflict on Plattner's world
I ran three games back to back for a 'mixed ability' group of players: one who had no experience of the system or even the background and three others who had between 'some' and 'lots' of experience.Game 1: Capture the Solace LeadersI started off with a scenario I had run several times before with mixed results (by which I mean different teams 'won'): It was the Piper at the Gates scenario.The Solace forces - as per the previous encounters - had their cultural and military leaders holed up in a town and the Slammers needed to muscle in and capture her. Previously I'd had a convincing Slammers win (Henry Hyde carefully avoided losing too many combat cars to IEDs).The second time I tried it, there was a Solace win: Roger Dixon initially did well but lost his two support Hogs early on to mishaps (just stuff like blowing up a truck ful of explosives next to him as he drove past...) and - when lining up his cars in the town against their target building - they succumbed to hidden Calliope fire and rooftop attack by buzzbombs and squad support weapons).