THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERS THE CRUCIBLE RULES SYSTEM HANDBOOK
Return to Hammers Slammers Galleries page
Points Costs Blower tank (including command tank): 425pts; M6 combat cars (all variants): 225pts; jeep with 1cm HI power gun: 75pts; jeep with light mortar: 100pts; standard infantry: 35pts; infantry with skimmers: 50pts; other Infantry: 40pts. Up to 4 additional Sgts may be purchased at 20pts each for Slammers force ONLY (not Friesland regulars) Swap ANY 1cm AFV weapons for 2cm Tribarrels for a cost of 25pts per vehicle extra. Slammers are an Elite Detachment: Major 10 (200pts), Capt 8 (80pts), Lt 6 (40pts), Sgt 4 (20pt).  Detachment Variants Single Armoured detachment: 5 combat cars (M6); 1 command car (M6A2); 2 Blower tanks (M2). Total: 2200pts  or… Single Tank detachment: 1 Blower command tank (M2F); 7 Blower tanks (M2). Total: 3400pts or… Single Combat Car detachment: 7 combat cars (M6); 1 command car (M6A1). Total: 1800pts or… Single Mobile Infantry detachment: 1 mortar jeep, 1 gun jeep, 6 TUs of Infantry on skimmers. Total: 475pts or… Single Infantry detachment: 1 mortar jeep, 1 gun jeep, 6 TUs of Infantry (3 regular, 2 grenade launcher, 1 tank hunter). Total: 400pts or... Single Support detachment: 1 Mortar car (M6A7); 1 command car (M6A1); 1 Buzzbomber (M6A8); 1 Support Car (M6A5), 1 Missiler (M6A9);1 mortar jeep, 1 gun jeep, 1 TU of Infantry on skimmers. Total: 1450pts or… ‘White Mice’ Command detachment: 1 command car (M6A1); 2 combat cars (M6); 2 gun armed jeeps; 3 infantry TUs (2 ‘White Mice with SMGs, one with Grenade launchers). Total: 940pts Add a Lt. to any of these detachments at 40pts. Treat this force as a SINGLE detachment during play. Build a bigger force with an additional detachment and add a captain (80pts). Add a third detachment and a major (200pts).
Early Slammers and Friesland Regulars (Circa 317TW)