THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERSTHE CRUCIBLE RULES SYSTEM HANDBOOK
Points CostsGS1199 tank destroyer: 300pts, M12A12L tank destroyer: 400pts, APC: 200pts; command APC: 100pts; heavy mortar or calliope: 290pts; jeep: 75pts; mortar jeep: 100pts; standard infantry:45pts; infantry with buzzbombs: 50pts.Up to 1 additional sergeant could be purchased at 10pts.One Standard infantry may be swapped for a Sniper (+70pts) or Enhanced Sniper (+290pts) (Supplement 5)The Holy Brotherhood count as Veteran: Major 8 (100pts), Capt 6 (40pts), Lt 4 (20pts), Sgt 2 (10pt). Colonel el-Khalid 10 (240pts) can be used with ANY number of detachments (including just 1 detachment). If the detachments are over sized (‘reenforced’) el-Khalid and an Insurance Sergeant MUST be present.ELITE SKILLs are:Blitzkrieg (only when using Colonel el-Khalid):1D6 of extra LPs for movement ONLY cannot be carried over into a pool.Shaper of men(only when using Colonel el-Khalid): Once per turn may give any one TU +1 QV on EVERYTHING until end of turnLimited Repair: LikeField Mechanic but limited to only some of the detachment and only for some hits. Damage rolls of a 1 or 2 ALL GS chassis vehicles (APC, Mortar, Callope and Medium Tank destroyer) can have their movement damage (on a roll of a 1 or a 2) result only negated by making a quality rollOptional Rule - ADS against missile attacks: on a roll of a 6 ADS systems, where fitted, can destroy incoming missiles.
Flaming Sword of the Holy Brotherhood (Post 339TW)