THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERSTHE CRUCIBLE RULES SYSTEM HANDBOOK
Click thumbnail to enlarge
Attack on the Solace Monorail - a Club Night game in 15mm
TerrainA Monorail station with buildings close by (tower blocks and lower structures). Roads and shallow water areas on an otherwise fairly flat urban landscapeObjectivesThe Solace players had to defend the Monorail station at all costs. The Waldheim Dragoon player had to take the station with little or no collateral damage to buildings - especially the monorail.Starting PositionsThe Solace Regulars deployed in the lower lying buildings with their vehicles outside. Any position was likely to be exposed but they guarded the right flank (the Solace team didn't know where the Waldheim forces would come on or what their deployment was). The Militia parked vehicles to the left and south and placed infantry units armed with powerguns and deployed their four calliopes onto the tower rooftops in positions of concealment they would not be revealed until they opened fire).The Freedom Fighters deployed their vehicles to the left flank (just lightly armoured trucks, essentially) and their infantry groups in the buildings (the tower blocks and the train station) as well as in the monorail trains themselves.The Waldheim forces - both detachments - swept in fast on the left flank making use of open desert, roads and shallow water to keep the speed on wherever possible.