THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERS
THE CRUCIBLE RULES SYSTEM HANDBOOK
Vehicles
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Komodo Main Battle Tank
This looks like a larger, tougher, better armoured variant of the
Wraith and - at a distance - can be mistaken for it. That
mistake is often fatal, even for well equipped opponents. This
has a pair of rapid firing 14cm ECAP weapons - effectively
enhanced versions of the 12cm weapon with a slightly bigger
punch but the two barrels allows a prodigious rate of fire. They
are linked together but the Komodo as three other weapon systems. Like the Wraith in Marine use, it has a tribarrel
powergun mounted by the turret hatch. It also has a bank of light lasers built into the turret which can only be
targetted with the main weapons but it gives a vast firepower at single targets of any type, using Laser Burn through
to increase chances of penetration. Lastly, with its enhanced panel ADS, it carries a Light, short range Antitank turret
- effectvely a buzzbomb launcher - to attack armour. It has a crewed turret and very thick armour massing at 145
tonnes and has a crew of three. A command variant has a communications specialist sitting next to the driver in the
hull front.
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Tiger Air Defence Tank
This uses the Wraith hull but uses a gatling 3cm powergun as a calliope. Although almost all vehicles in the
detachments can use their ECAP weapons in air defence mode, a dedicated system was thought prudent and -
although in a heavier hull - the older HSAG19 with a laser system was found to be not as effective as a powergun
alternative.
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Raeside Missile Vehicle
Following the decision to remove missile systems from main vehicles and concentrate them on dedicated AFVs with
greater electronics, the raeside is a conversion of the Ghost Light Tank chassis and has a missile system and sniper
pod similar to the lighter Banshee firing the Kestrel 2 from a turreted pod.
Terran Authority Starmarines Advanced Units (348TW and beyond)