THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERS
THE CRUCIBLE RULES SYSTEM HANDBOOK
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Peter Merritt - March 2022
All photos by John Treadaway & Peter Merritt
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Bio weapons...
Unfortunately, the main PRA player had caught
COVID just before the game, and so yours truly
had to sub. So, after initial briefings and
extremely useful reminders of the key rules by
JT, the PRA were deployed in hasty defensive
positions across a wide general arc covering the
four main roads in to the site.
The undoubted qualitative advantage of the
Mercenary Arietes – command/control as well
as equipment – was offset to an extent by the
close terrain and the PRA being in defence.
The Game
Captain Christopher got off to a good start with
his tank platoon crashing through the woods
astride the NE track, whilst the armoured
infantry skirted to come in from the north.
Certainly his three tanks had a good view of the
defenders – it’s just that it also worked the other
way, as he found to his cost when one of the
new self-propelled AT guns sent a (very lucky)
round crashing through the side of the lead
giant ‘King Cougar’, which promptly exploded!
Whilst this unfortunate set-back had more effect
on the player’s morale than overall result, it did
lead to a more cautious probingL: the PRA main
weapons only had a decent chance if they could
get some side-armour shots.
As the Ariete gradually eroded the PRA armour,
a late probe by the Heavy APCs caught them in
a close-range cross-fire from one of the multi-
barrelled SP/AAA and hidden PRA tank-hunter
infantry in the mine buildings. by this time the
PRA was short of command points due to earlier
losses, so could not afford the luxury of using
said CP to enhance shooting, aiming etc.
Upping the Ante: a Hammer’s Slammers Battle Report