THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERS
THE CRUCIBLE RULES SYSTEM HANDBOOK
All shots and models by John Treadaway 23/10/13 - Click thumbnail to enlarge
Club Game at the Warlords in 15mm
A battle for the city centre! Division Legere lose out to the Sincanmo Federation with the loss of their leader and the routing of their armoured group.
We played a club night Slammers game at the
Warlords - two players running the Sincanmo
Federation Militia Warriors and the Division Légère
This is the After Action Report:
Turn one: The Division Légère (two detachments)
had deployed in Dulwich city no further out than the
inner ring road, not knowing what direction the
Sincanmo Federation were due to come in from. Their
dismounted troops were deployed on the top of the
high rises.
The Federation also had two detachments - plus the
extra vehicle with their tribal chief and his body guard.
They split their forces into two (as required) and came
in from two table edges. The Sincanmo are very
mobile and fast in their technicals and buggies and
helped themselves by using the road system to
increase their speed where they could - roads, as
'easy terrain', increase the speed one grade so 'Fast'
goes up to 'Very Fast'. In the first round, the initiative
order was bowled as S,L,L,S (Sincanmo, then Légère,
then Légère, then Sincanmo) for the four detachments
but the Sincanmo deferred their first move (resulting in
L,L,S,S) as they wanted to get movement in after
being targeted with any guided missiles. Their plan
worked: The Légère used their Babouin remotes and
jeeps to lay down half a dozen light ATGWs and
opened up over open sights with their artillery piece
while the heavier armour moved into position to the far
side of town (they had deployed in a 360 defensive
stance as they didn't know what direction the
Sincanmo were coming from).
By the end of the first round the Sincanmo Federation
had taken only light casualties having spent lots of
LPs moving and closing the range, forcing some of the
missile attacks aimed at them to lose lock.