THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERSTHE CRUCIBLE RULES SYSTEM HANDBOOK
Points CostsBMD APC: 295pts; Terminator: 450pts; Bars or Vombat/Vombat Command MBT: 320pts; Bizon Heavy or Support Tank: 285pts; Mech or Volk: 275pts; Kunista APC: 135pts; Recovery or Command Kunista: 100pts; Javelot: 75pts; Belette or Laska: 90pts; Rosomakha Light Tank: 100pts. Missile option to add to Belette, Javelot or Laska: +50pts.Sniper designation added to Laska or Rosomakha: +40pts; Infantry: 25pts; infantry with buzzbomb launcher or support weapon: 35pts. To make any of these Assault Infantry with heavier armour: +10pts; UA ‘Yubka’ package for vehicle: +70pts.Mammont, Mastadont or Mongrel experimental Super Heavy tank: 500pts. This may be swapped one for one with any vehicle in the Heavy Assault DetachmentBarzon experimental MBT: 450pts. This may be swapped one for one with any Bars or Bizon in the HeavyAssault Detachment or the Heavy Detachment.Up to 1 additional sergeant could be purchased at 10pts.Treat this force - whatever option is selected - as a SINGLE detachment during play. Build a bigger force with anadditional detachment and add a captain (40pts). To add a third detachment, add a major (100pts). Furtherdetachments are led by additional majors but any number of detachments could be led by Colonel Orlyk.The force may swap up to TWO snipers (at 90pts each) for infantry TUs. Replace either buzzbomb or support weapon infantry TUs with the snipers rather than regular infantry.The Zaporoskiye Brigade are a Veteran Detachment: Major 8 (100pts), Capt 6 (40pts), Lt 4 (20pts), Sgt 2 (10pt). Colonel Orlyk 10 (240pts) can be used with ANY number of detachments (including just 1 detachment). Colonel Orlyk’s ELITE SKILLs are:Inspirational Leader:This leader inspires loyalty in his men. Add +2 to Leadership Value. (soLV12)Command Material:When rolling for LP, roll 3d6 and pick the best two dice.